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Call of Duty Level Test
In early 2012 I was tasked with making a multi player Call of Duty level for an Activision studio as a prerequisite for an interview. They gave me an extremely tight schedule of 2 weeks. Even with my familiarity with Radiant, the COD version had changed enough to make this a very challenging assignment. The end result that you see here was built in the 2 week time frame with a few tweaks done later.
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