Call of Duty Level Test

In early 2012 I was tasked with making a multi player Call of Duty level for an Activision studio as a prerequisite for an interview.  They gave me an extremely tight schedule of 2 weeks.  Even with my familiarity with Radiant, the COD version had changed enough to make this a very challenging assignment.  The end result that you see here was built in the 2 week time frame with a few tweaks done later.